6.G.4
Represent threedimensional figures using nets made up of rectangles and triangles, and use the nets to find the surface area of these figures. Apply these techniques in the context of solving realworld and mathematical problems.

1. Identify the parts of threedimensional solids6.G.4

2. Represent threedimensional figures with nets6.G.4

3. Analyze rectangular prisms to find surface area – Part 16.G.4

4. Analyze rectangular prisms to find surface area – Part 26.G.4
Isolation Drills:
 Volume with fractions
 Volume with unit cubes 2
 Volume word problems with fractions
 Nets of 3D figures
 Surface area
Interactive Practice:
 2D to 3D Morphing – Use geometry to make flat shapes “rise up” into fun 3D objects.
 3D Object Viewer – Students may explore a variety of 3D objects and their accompanying 2D views.
 Building Houses with Side View – Student constructs a block figure (dynamic, perspective drawing) to match (10 different figures)
 Coloring 2D sides – Use the colored portion of the 3D object to color the correct side of the 2D drawing.
 Coloring 3D sides – Find the red sides shown in a series of 2D drawings and click on the right face of the 3D model to color it red. 20 questions [UK spelling on this site]
 Cube – Find out which colors will be on opposite faces of a cube whose faces are shown unfolded.
 From 2D to 3D – Flash animation video lesson
 Guess the View – Students are given a 3D view of an object, and then given a 2D view of the object. Students must choose which of 6 views is being displayed from a list.
 Plot Plans and Silhouettes – From Shape and Space in Geometry – the student task is to come up with plot plans that could match the given silhouettes.
 Plot Plans and Silhouettes – Background information
 Point Out the View – A ten level activity from PBS Kids, students must show what 2D view each of four viewers would see when looking at a stack of blocks
 Rotating Houses – Students are presented with a 3D figure created with blocks that can be rotated and flipped using a mouse. The figure must be rotated until it matches a 2D representation of one of the views.
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